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Lesson 7

Module Conclusion: Constructing a Dynamically Sized Stack in C++23

Use Case 2 critique

In this module you built a dynamically sized stack by modeling the stack as a C++ class and then refining that class across several focused lessons. The workflow pages you completed form a practical progression:

  1. Module introduction: why “dynamic sizing” is an ownership problem (stack vs heap, allocation, deallocation).
    intro-constructing-dynamicallySizedStack.php
  2. Stack design choices: selecting a storage strategy (vector-backed vs node-based) and defining the ADT interface (push, pop, top, empty, size).
    dynamically-sized-stack.php
  3. Constructors: overloading constructors to support different initializations (default capacity, explicit capacity, string-based initialization).
    stack-constructors.php
  4. Copy constructors (usage): understanding when copying occurs (pass-by-value, return-by-value, initialization) and why copying must preserve invariants.
    copy-constructors.php
  5. Copy constructor design: implementing deep copy for owned memory so a stack can be safely cloned without double-delete bugs.
    designing-copyConstructor.php
  6. Destructors: releasing owned resources at end of lifetime and understanding when destructors run (scope exit, delete, exception unwinding).
    cplusDestructor-usage.php

Put simply: you learned to treat a stack not just as a data structure, but as an object with invariants and ownership. The class encapsulates memory allocation, stack state, and safe copying so clients can use it correctly without knowing the internal details.

Key takeaways: what “dynamic sizing” really requires

C++23 perspective: prefer RAII (Rule of Zero) when you can

This module intentionally exposes manual memory management because it teaches why constructors, copy constructors, and destructors exist. In production C++23, the most common best practice is to avoid raw owning pointers entirely by storing stack elements in RAII types:

When your class is composed of RAII members, the compiler-generated copy/move/destructor operations are typically correct automatically. That’s the Rule of Zero, and it dramatically reduces the chance of leaks and double frees.

Using a stack in the standard library

If you simply need a stack container, prefer std::stack (an adaptor) or a vector-backed approach:

#include <stack>
#include <string>
#include <iostream>

int main() {
    std::stack<std::string> s;
    s.push("Tom");
    s.push("Dick");
    s.push("Harry");

    while (!s.empty()) {
        std::cout << s.top() << "\n";
        s.pop();
    }
}

Where to go next

If you want to extend your ch_stack design further, C++23 offers a few natural upgrades:

Completing this module means you can now read, design, and maintain class-based data structures with a sharper understanding of lifetime, copying, and resource ownership—skills that transfer directly to real systems code.


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